struct _RTL_BALANCED_NODE// Size=0xc
{
    struct _RTL_BALANCED_NODE * Children[2];// Offset=0x0 Size=0x8
    struct _RTL_BALANCED_NODE * Left;// Offset=0x0 Size=0x4
    struct _RTL_BALANCED_NODE * Right;// Offset=0x4 Size=0x4
    unsigned char Red:1;// Offset=0x8 Size=0x1 BitOffset=0x0 BitSize=0x1
    unsigned char Balance:2;// Offset=0x8 Size=0x1 BitOffset=0x0 BitSize=0x2
    unsigned long ParentValue;// Offset=0x8 Size=0x4
};